PHP 8.3.4 Released!

imagerectangle

(PHP 4, PHP 5, PHP 7, PHP 8)

imagerectangleDessine un rectangle

Description

imagerectangle(
    GdImage $image,
    int $x1,
    int $y1,
    int $x2,
    int $y2,
    int $color
): bool

imagerectangle() dessine un rectangle aux coordonnées spécifiées.

Liste de paramètres

image

Un objet GdImage, retournée par une des fonctions de création d'images, comme imagecreatetruecolor().

x1

X : coordonnée du coin en haut, à gauche.

y1

Y : coordonnée du coin en haut, à gauche. 0, 0 est le coin en haut à gauche de l'image.

x2

X : coordonnée du point en bas, à droite.

y2

Y : coordonnée du point en bas, à droite.

color

Un identificateur de couleur créé avec imagecolorallocate().

Valeurs de retour

Cette fonction retourne true en cas de succès ou false si une erreur survient.

Historique

Version Description
8.0.0 image attend une instance de GdImage désormais; auparavant, une resource gd était attendue.

Exemples

Exemple #1 Exemple avec imagerectangle()

<?php
// Création d'une image de 200 x 200 pixels
$canvas = imagecreatetruecolor(200, 200);

// Alloue les couleurs
$pink = imagecolorallocate($canvas, 255, 105, 180);
$white = imagecolorallocate($canvas, 255, 255, 255);
$green = imagecolorallocate($canvas, 132, 135, 28);

// Dessine 3 rectangles, chacun avec sa couleur
imagerectangle($canvas, 50, 50, 150, 150, $pink);
imagerectangle($canvas, 45, 60, 120, 100, $white);
imagerectangle($canvas, 100, 120, 75, 160, $green);

// Affichage et libération de la mémoire
header('Content-Type: image/jpeg');

imagejpeg($canvas);
imagedestroy($canvas);
?>

Résultat de l'exemple ci-dessus est similaire à :

Affichage de l'exemple : imagerectangle()

add a note

User Contributed Notes 7 notes

up
1
stanislav dot eckert at vizson dot de
8 years ago
Please pay attention if you want to draw pixel perfect rectangles: Since this function uses absolute values for the second coordinate points (instead of width and height), you might face a logical problem. PHP counts from 0. But a pixel at position 0,0 occupies already a 1x1 space. In the example above you have the following line:

imagerectangle($canvas, 50, 50, 150, 150, $pink);

If you don't pay attention, you might thing that the difference between the two coordinates is exactly 100 and assume that the drawn rectangle would have the dimension of 100 x 100 pixels too. But it would be 101 x 101, because PHP counts from 0 and imagerectangle() uses absolute coordinates for the second point too. A smaller example: A rectangle with coordinates 0,0 and 5,5 means 0,1,2,3,4,5 which are 6 pixels, not 5.
up
0
eustaquiorangel at yahoo dot com
21 years ago
If you want an empty rectangle, I mean, just the borders, fill it first with the ImageFilledRectangle function with the background color and then draw it with this function.
up
-2
rogier
16 years ago
In addition to Corey's note, this is the kind of code he means. Note that I always draw an outer grid border, so drawing lines will always take
1 + ceil((rows+cols)/2) actions. For a 20X20 grid, this means 21 actions, a 10X25 grid takes 19 Actions

<?php

function draw_grid(&$img, $x0, $y0, $width, $height, $cols, $rows, $color) {
//draw outer border
imagerectangle($img, $x0, $y0, $x0+$width*$cols, $y0+$height*$rows, $color);
//first draw horizontal
$x1 = $x0;
$x2 = $x0 + $cols*$width;
for (
$n=0; $n<ceil($rows/2); $n++) {
$y1 = $y0 + 2*$n*$height;
$y2 = $y0 + (2*$n+1)*$height;
imagerectangle($img, $x1,$y1,$x2,$y2, $color);
}
//then draw vertical
$y1 = $y0;
$y2 = $y0 + $rows*$height;
for (
$n=0; $n<ceil($cols/2); $n++) {
$x1 = $x0 + 2*$n*$width;
$x2 = $x0 + (2*$n+1)*$width;
imagerectangle($img, $x1,$y1,$x2,$y2, $color);
}
}

//example
$img = imagecreatetruecolor(300, 200);
$red = imagecolorallocate($img, 255, 0, 0);
draw_grid($img, 0,0,15,20,20,10,$red);
header("Content-type: image/png");
imagepng($img);
imagedestroy($img);
?>
have fun ;)
up
-7
administrador(ensaimada)sphoera(punt)com
17 years ago
<?php
// With this function you will draw rounded corners rectangles with transparent colors.
// Empty (not filled) figures are allowed too!!

function draw_roundrectangle($img, $x1, $y1, $x2, $y2, $radius, $color,$filled=1) {
if (
$filled==1){
imagefilledrectangle($img, $x1+$radius, $y1, $x2-$radius, $y2, $color);
imagefilledrectangle($img, $x1, $y1+$radius, $x1+$radius-1, $y2-$radius, $color);
imagefilledrectangle($img, $x2-$radius+1, $y1+$radius, $x2, $y2-$radius, $color);

imagefilledarc($img,$x1+$radius, $y1+$radius, $radius*2, $radius*2, 180 , 270, $color, IMG_ARC_PIE);
imagefilledarc($img,$x2-$radius, $y1+$radius, $radius*2, $radius*2, 270 , 360, $color, IMG_ARC_PIE);
imagefilledarc($img,$x1+$radius, $y2-$radius, $radius*2, $radius*2, 90 , 180, $color, IMG_ARC_PIE);
imagefilledarc($img,$x2-$radius, $y2-$radius, $radius*2, $radius*2, 360 , 90, $color, IMG_ARC_PIE);
}else{
imageline($img, $x1+$radius, $y1, $x2-$radius, $y1, $color);
imageline($img, $x1+$radius, $y2, $x2-$radius, $y2, $color);
imageline($img, $x1, $y1+$radius, $x1, $y2-$radius, $color);
imageline($img, $x2, $y1+$radius, $x2, $y2-$radius, $color);

imagearc($img,$x1+$radius, $y1+$radius, $radius*2, $radius*2, 180 , 270, $color);
imagearc($img,$x2-$radius, $y1+$radius, $radius*2, $radius*2, 270 , 360, $color);
imagearc($img,$x1+$radius, $y2-$radius, $radius*2, $radius*2, 90 , 180, $color);
imagearc($img,$x2-$radius, $y2-$radius, $radius*2, $radius*2, 360 , 90, $color);
}
}

?>
More functions at http://www.sphoera.com
up
-6
matt at bargolf dot net
18 years ago
Lets not do it Mr Benson's way OK!

I'm sure if I had to draw a 10x10 grid on paper I wouldn't do it by drawing 100 individual squares, redrawing nearly half of the lines twice.

I'd probably do it by drawing 11 vertical lines and 11 horizontal lines.

function ImageGrid2(&$im,$startx,$starty,$width,$height,$xcols,$yrows,&$color) {
$endy = $starty + $height * $yrows;
for ( $x=0; $x <= $xcols; $x++ ) {
$x1 = $startx + $width * $x;
imageline ( $im, $x1, $starty, $x1, $endy, $color );
}

$endx = $startx + $width * $xcols;
for ( $y=0; $y <= $yrows; $y++ ) {
$y1 = $starty + $height * $y;
imageline ( $im, $startx, $y1, $endx, $y1, $color );
}
}
up
-7
carl at pappenheim dot net
18 years ago
Oh I don't know. He was on the right track..

<?php

$rows
= 5;
$cols = 11;
$eachx = 12;
$eachy = 18;

$max = array($cols*$eachx, $rows*$eachy);
$im = imagecreatetruecolor($max[0]+1,$max[1]+1);
$white = imagecolorallocate($im,255,255,255);
imagefill($im,0,0,$white);

$black = imagecolorallocate($im,50,50,50);

for(
$x=$max[0]/2;$x>=0;$x-=$eachx) {
imagerectangle($im, ($max[0]/2)+$x,0, ($max[0]/2)-$x,$max[1], $black);
}
for(
$y=$max[1]/2;$y>=0;$y-=$eachy) {
imagerectangle($im, 0,($max[1]/2)+$y, $max[0],($max[1]/2)-$y, $black);
}

header("Content-type: image/jpeg");
imagejpeg($im,'',80);
imagedestroy($im);
?>
up
-13
Corey
17 years ago
Matt,

I agree that drawing 100 boxes for a 10x10 square is ludicrous. However, if we're going to talk about the best way to draw it in GD, you're still off.

Since a rectangle will draw two vertical lines in one draw, we should use it to our advantage. You can draw 5 rectangles that have the tops and bottoms outside of the image, and there you have your ten rows. Draw 5 more who's sides are out of the image and you have your columns. We just drew a 10x10 (you could do 11x11) grid in 10 draw operations.

:)
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